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	<title>Comments on: Opening new territory to exploration</title>
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	<link>http://behind.aotw.org/2006/04/14/opening-new-territory-to-exploration/</link>
	<description>the backwash of a digital history project</description>
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		<title>By: behind AotW &#187; Blog Archive &#187; Problems in Digital History (Intro)</title>
		<link>http://behind.aotw.org/2006/04/14/opening-new-territory-to-exploration/comment-page-1/#comment-85</link>
		<dc:creator>behind AotW &#187; Blog Archive &#187; Problems in Digital History (Intro)</dc:creator>
		<pubDate>Sun, 23 Apr 2006 17:44:13 +0000</pubDate>
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		<description>[...] I&#8217;ll explore each of these stages in further posts here. Just now, though, I should be finishing another map, hacking through the backyard jungle, working out, washing the dog &#8230; ______________ [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ll explore each of these stages in further posts here. Just now, though, I should be finishing another map, hacking through the backyard jungle, working out, washing the dog &#8230; ______________ [...]</p>
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		<title>By: Will Keene</title>
		<link>http://behind.aotw.org/2006/04/14/opening-new-territory-to-exploration/comment-page-1/#comment-44</link>
		<dc:creator>Will Keene</dc:creator>
		<pubDate>Fri, 14 Apr 2006 19:34:24 +0000</pubDate>
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		<description>&quot;My first new project is mapping the motion of the military units on the Campaign.&quot;


Hurrah! Hurrah!    I think this sort of thing needs doing more often and I applaud the effort.  

Will</description>
		<content:encoded><![CDATA[<p>&#8220;My first new project is mapping the motion of the military units on the Campaign.&#8221;</p>
<p>Hurrah! Hurrah!    I think this sort of thing needs doing more often and I applaud the effort.  </p>
<p>Will</p>
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		<title>By: Drew Wagenhoffer</title>
		<link>http://behind.aotw.org/2006/04/14/opening-new-territory-to-exploration/comment-page-1/#comment-43</link>
		<dc:creator>Drew Wagenhoffer</dc:creator>
		<pubDate>Fri, 14 Apr 2006 18:19:21 +0000</pubDate>
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		<description>Brian,
I applaud you for your daily operational map project. Sounds like a wonderful learning tool no matter how much your visitors know or don&#039;t know about the campaign. Unfortunately, even the better modern battle and campaign histories hardly ever do this (frequent and accurate &quot;where is everyone at this moment&quot; checkpoint maps). Burton&#039;s Seven Days book does this to good effect, but only at a divisional level.

As for &quot;As I have been plotting units, though, I’m finding there are far more of them than I’d read of previously, and the neat orders of battle with which I’m familiar are of less and less help. Local militia, orphaned cavalry detachments, signalmen, state troops; not to mention rear-area logistics, supply, and communications points.&quot;, as a wargame designer, I say welcome to the club!

Drew</description>
		<content:encoded><![CDATA[<p>Brian,<br />
I applaud you for your daily operational map project. Sounds like a wonderful learning tool no matter how much your visitors know or don&#8217;t know about the campaign. Unfortunately, even the better modern battle and campaign histories hardly ever do this (frequent and accurate &#8220;where is everyone at this moment&#8221; checkpoint maps). Burton&#8217;s Seven Days book does this to good effect, but only at a divisional level.</p>
<p>As for &#8220;As I have been plotting units, though, I’m finding there are far more of them than I’d read of previously, and the neat orders of battle with which I’m familiar are of less and less help. Local militia, orphaned cavalry detachments, signalmen, state troops; not to mention rear-area logistics, supply, and communications points.&#8221;, as a wargame designer, I say welcome to the club!</p>
<p>Drew</p>
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