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	<title>Comments on: Opening new territory to exploration</title>
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	<link>http://behind.aotw.org/2006/04/14/opening-new-territory-to-exploration/</link>
	<description>the backwash of a digital history project</description>
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		<title>By: behind AotW &#187; Blog Archive &#187; Problems in Digital History (Intro)</title>
		<link>http://behind.aotw.org/2006/04/14/opening-new-territory-to-exploration/comment-page-1/#comment-85</link>
		<dc:creator>behind AotW &#187; Blog Archive &#187; Problems in Digital History (Intro)</dc:creator>
		<pubDate>Sun, 23 Apr 2006 17:44:13 +0000</pubDate>
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		<description>[...] I&#8217;ll explore each of these stages in further posts here. Just now, though, I should be finishing another map, hacking through the backyard jungle, working out, washing the dog &#8230; ______________ [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ll explore each of these stages in further posts here. Just now, though, I should be finishing another map, hacking through the backyard jungle, working out, washing the dog &#8230; ______________ [...]</p>
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		<title>By: Will Keene</title>
		<link>http://behind.aotw.org/2006/04/14/opening-new-territory-to-exploration/comment-page-1/#comment-44</link>
		<dc:creator>Will Keene</dc:creator>
		<pubDate>Fri, 14 Apr 2006 19:34:24 +0000</pubDate>
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		<description>&quot;My first new project is mapping the motion of the military units on the Campaign.&quot;


Hurrah! Hurrah!    I think this sort of thing needs doing more often and I applaud the effort.  

Will</description>
		<content:encoded><![CDATA[<p>&#8220;My first new project is mapping the motion of the military units on the Campaign.&#8221;</p>
<p>Hurrah! Hurrah!    I think this sort of thing needs doing more often and I applaud the effort.  </p>
<p>Will</p>
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		<title>By: Drew Wagenhoffer</title>
		<link>http://behind.aotw.org/2006/04/14/opening-new-territory-to-exploration/comment-page-1/#comment-43</link>
		<dc:creator>Drew Wagenhoffer</dc:creator>
		<pubDate>Fri, 14 Apr 2006 18:19:21 +0000</pubDate>
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		<description>Brian,
I applaud you for your daily operational map project. Sounds like a wonderful learning tool no matter how much your visitors know or don&#039;t know about the campaign. Unfortunately, even the better modern battle and campaign histories hardly ever do this (frequent and accurate &quot;where is everyone at this moment&quot; checkpoint maps). Burton&#039;s Seven Days book does this to good effect, but only at a divisional level.

As for &quot;As I have been plotting units, though, I&#039;m finding there are far more of them than I&#039;d read of previously, and the neat orders of battle with which I&#039;m familiar are of less and less help. Local militia, orphaned cavalry detachments, signalmen, state troops; not to mention rear-area logistics, supply, and communications points.&quot;, as a wargame designer, I say welcome to the club!

Drew</description>
		<content:encoded><![CDATA[<p>Brian,<br />
I applaud you for your daily operational map project. Sounds like a wonderful learning tool no matter how much your visitors know or don&#8217;t know about the campaign. Unfortunately, even the better modern battle and campaign histories hardly ever do this (frequent and accurate &#8220;where is everyone at this moment&#8221; checkpoint maps). Burton&#8217;s Seven Days book does this to good effect, but only at a divisional level.</p>
<p>As for &#8220;As I have been plotting units, though, I&#39;m finding there are far more of them than I&#39;d read of previously, and the neat orders of battle with which I&#39;m familiar are of less and less help. Local militia, orphaned cavalry detachments, signalmen, state troops; not to mention rear-area logistics, supply, and communications points.&#8221;, as a wargame designer, I say welcome to the club!</p>
<p>Drew</p>
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